68 lines
2.0 KiB
C
68 lines
2.0 KiB
C
/**
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* Copyright (c) 2021 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "../../libs.h"
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#include "../../display/animation/queue.h"
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#include "../dealer.h"
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#include "../poker.h"
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#include "../turn.h"
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/** How many cards the dealer should burn before dealing the flop */
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#define POKER_FLOP_BURN_COUNT 1
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/**
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* Shorthand action callback parser. Takes the queue, action and the intended
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* turn count to complete the action.
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*
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* @param queue Queue that fired the action.
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* @param action Action that was fired.
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* @param count Count of cards to turn over from the deck.
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*/
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void _pokerActionFlopDo(queue_t *queue, queueaction_t *action, uint8_t count);
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/** Callbacks for River, Turn and Flop Actions */
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void _pokerActionFlopOnStart(queue_t *queue, queueaction_t *action, uint8_t i);
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void _pokerActionTurnOnStart(queue_t *queue, queueaction_t *action, uint8_t i);
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void _pokerActionRiverOnStart(queue_t *queue, queueaction_t *action, uint8_t i);
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/**
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* Queues a flop action onto the queue.
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*
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* @param queue Queue to add to.
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* @param poker Poker game instance to flop.
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* @return The queued action.
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*/
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queueaction_t * pokerActionFlopAdd(queue_t *queue, poker_t *poker);
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/**
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* Queues a turn action onto the queue.
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*
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* @param queue Queue to add to.
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* @param poker Poker game instance to turn.
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* @return The queued action.
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*/
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queueaction_t * pokerActionTurnAdd(queue_t *queue, poker_t *poker);
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/**
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* Queues a river action onto the queue.
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*
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* @param queue Queue to add to.
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* @param poker Poker game instance to river.
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* @return The queued action.
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*/
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queueaction_t * pokerActionRiverAdd(queue_t *queue, poker_t *poker);
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/**
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* Queues the next type of flop action onto the queue. This will automatically
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* select River, Flop or Turn depending on what's happened already.
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*
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* @param queue Queue to add to.
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* @param poker Poker game instance
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* @return The queued action.
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*/
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queueaction_t * pokerActionNextFlopAdd(queue_t *queue, poker_t *poker); |