2023-03-14 22:27:46 -07:00

29 lines
768 B
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "game/_DawnGame.hpp"
#include "save/DawnGameSaveManager.hpp"
namespace Dawn {
class DawnGame : public IDawnGame {
private:
Scene *sceneToCutTo = nullptr;
public:
DawnHost *host;
RenderManager renderManager;
AssetManager assetManager;
InputManager inputManager;
TimeManager timeManager;
LocaleManager localeManager;
DawnGameSaveManager saveManager;
DawnGame(DawnHost *host);
int32_t init() override;
int32_t update(float_t delta) override;
void sceneCutover(Scene *scene) override;
};
}