Dawn/src/dawn/scene/components/scene/SubSceneCameraAlign.hpp
2023-01-14 22:06:35 -08:00

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// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "scene/Scene.hpp"
#include "display/TextureRenderTarget.hpp"
#include "scene/components/display/Camera.hpp"
namespace Dawn {
class SubSceneCameraAlign : public SceneItemComponent {
protected:
TextureRenderTarget *renderTarget = nullptr;
Camera *camera = nullptr;
void onRenderTargetResize(RenderTarget *target, float_t w, float_t h);
void realign();
public:
SubSceneCameraAlign(SceneItem *item);
void setRenderTarget(TextureRenderTarget *renderTarget);
void setCamera(Camera *camera);
void onStart() override;
~SubSceneCameraAlign();
};
}