/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #include "pot.h" uint8_t pokerPotAdd(poker_t *poker) { pokerpot_t *pot; uint8_t i = poker->potCount++; pot = poker->pots + i; pot->chips = 0; pot->playerCount = 0; pot->call = 0; return i; } bool pokerPotHasPlayer(pokerpot_t *pot, uint8_t playerIndex) { return arrayContains( sizeof(uint8_t), pot->players, pot->playerCount, &playerIndex ); } void pokerPotAddPlayer(pokerpot_t *pot, uint8_t playerIndex) { if(pokerPotHasPlayer(pot, playerIndex)) return; pot->players[pot->playerCount++] = playerIndex; } int32_t pokerPotGetSumOfChipsForPlayer(poker_t *poker, uint8_t playerIndex) { int32_t count; uint8_t i; pokerpot_t *pot; count = 0; for(i = 0; i < poker->potCount; i++) { pot = poker->pots + i; if(!pokerPotHasPlayer(pot, playerIndex)) continue; count += pot->chips; } return count; }