// Copyright (c) 2021 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "../libs.h" #include "../display/shader.h" #include "../display/camera.h" /** Name of the current game */ #define GAME_NAME "Dawn" /** Describes the current game */ typedef struct { /** Describes the name of a specific game. */ char *name; /** World Rendering stuff. */ shader_t *shaderWorld; camera_t cameraWorld; } game_t; /** The current running game state. */ extern game_t GAME_STATE;