// Copyright (c) 2022 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "PokerGameEvent.hpp" #include "poker/PokerPot.hpp" namespace Dawn { class PokerWinnerEvent : public PokerGameEvent { protected: void onStart(IVisualNovelEvent *previous) override { PokerGameEvent::onStart(previous); std::cout << "Poker Winning" << std::endl; // Calculate auto it = this->pokerGame->pots.begin(); while(it != this->pokerGame->pots.end()) { auto pot = &(*it); this->winnings[pot] = pot->getWinners(this->pokerGame); ++it; } // Award auto it2 = this->winnings.begin(); while(it2 != this->winnings.end()) { it2->second.award(); it2++; } } bool_t onUpdate() override { return false; } void onEnd() override { } public: std::map winnings; PokerWinnerEvent(VisualNovelManager *manager) : PokerGameEvent(manager) { } }; }