/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #include "holdemgame.h" holdemgame_t HOLDEM_GAME_STATE; void holdemGameInit() { // Prepare the renderer. holdemRenderInit(); // Prepare the action manager holdemActionInit(); // Start the first action holdemActionAdd(actionStart()); } void holdemGameUpdate() { holdemActionUpdate(); holdemRender(); } void holdemGameDispose() { holdemActionDispose(); }