// Copyright (c) 2024 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "component/display/Camera.hpp" #define PLAYER_SPEED 5.0f namespace Dawn { class RPGPlayer final : public SceneComponent { private: public: std::shared_ptr camera; void onInit() override; void onDispose() override; }; }