// Copyright (c) 2022 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "visualnovel/scene/SimpleVNScene.hpp" #include "poker/PokerGame.hpp" #include "visualnovel/events/PokerBetLoopEvent.hpp" #include "visualnovel/events/PokerInitialEvent.hpp" #include "ui/PokerPlayerDisplay.hpp" namespace Dawn { class PokerVNScene : public SimpleVNScene { protected: void vnStage() override; std::vector getRequiredAssets() override; /** * Returns the Poker Players that are in this poker scene. * * @return List of Poker Players. */ virtual std::vector getPokerPlayers() = 0; public: PokerGame *pokerGame; std::vector pokerPlayers; std::map pokerPlayerDisplays; /** * Create a simple Poker Visual Novel Scene. Simplifies some of the less * interesting parts of a poker VN game. * * @param game Game that this poker scene belongs to. */ PokerVNScene(DawnGame *game); }; }