// Copyright (c) 2023 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "Collider2D.hpp" #include "physics/2d/Box.hpp" #include "physics/2d/Physics2D.hpp" namespace Dawn { class BoxCollider : public Collider2D { public: // @optional glm::vec2 min = glm::vec2(-0.5f, -0.5f); // @optional glm::vec2 max = glm::vec2( 0.5f, 0.5f); BoxCollider(std::weak_ptr item); enum Collider2DType getColliderType() override; }; }