<prefab name="Crab" type="">
  <MeshRenderer />
  <CapsuleMeshHost />
  <SimpleTexturedMaterial ref="material" />
  <CharacterController2D />
  <BoxCollider />
  <EntityHealth />
  <EntityMove walkSpeed="30" />
  <EntityRandomWalk />

  <child position="0, 0, -0.6">
    <MeshRenderer />
    <CubeMeshHost size="0.2, 0.2, 0.2" />
    <SimpleTexturedMaterial color="COLOR_RED" />
  </child>
</prefab>