<prefab name="Crab" type=""> <MeshRenderer /> <CapsuleMeshHost /> <SimpleTexturedMaterial ref="material" /> <CharacterController2D /> <BoxCollider /> <EntityHealth /> <EntityMove walkSpeed="30" /> <EntityRandomWalk /> <child position="0, 0, -0.6"> <MeshRenderer /> <CubeMeshHost size="0.2, 0.2, 0.2" /> <SimpleTexturedMaterial color="COLOR_RED" /> </child> </prefab>