// Copyright (c) 2023 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "visualnovel/events/animation/VisualNovelSimpleAnimationEvent.hpp" #include "visualnovel/components/VisualNovelCharacter.hpp" #include "scene/components/display/Material.hpp" namespace Dawn { class VisualNovelFadeCharacterEvent : public VisualNovelSimpleAnimationEvent { public: VisualNovelFadeCharacterEvent( VisualNovelManager *man, VisualNovelCharacter *character, bool_t fadeIn, easefunction_t *ease, float_t duration ); }; }