/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include "../libs.h" /** Size of the rendered card */ #define HOLDEM_GAME_CARD_WIDTH 0.04 #define HOLDEM_GAME_CARD_HEIGHT HOLDEM_GAME_CARD_WIDTH/2.5*3.5 #define HOLDEM_GAME_CARD_DEPTH 0.0005 #define HOLDEM_GAME_CARD_PADDING 0.0125 /** Size of the Render frames */ #define HOLDEM_GAME_FRAME_HEIGHT RENDER_STATE.height #define HOLDEM_GAME_FRAME_LEFT_WIDTH RENDER_STATE.width*0.65 #define HOLDEM_GAME_FRAME_RIGHT_WIDTH (\ RENDER_STATE.width - HOLDEM_GAME_FRAME_LEFT_WIDTH - 1\ ) typedef struct { float x, z; float yaw; } pokerposition_t;