/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include "../libs.h" #include "card.h" /** How many cards the dealer can hold in their hand */ #define POKER_DEALER_HAND_SIZE 5 /** How many cards the grave can hold */ #define POKER_DEALER_GRAVE_SIZE CARD_DECK_SIZE /** Which VN Character index is the dealer */ #define POKER_DEALER_INDEX POKER_PLAYER_HUMAN_INDEX /** Representation of the dealer state */ typedef struct { /** Current Card Deck */ card_t deck[CARD_DECK_SIZE]; uint8_t deckSize; /** Dealer Hand */ card_t cards[POKER_DEALER_HAND_SIZE]; uint8_t cardsFacing; /** Card grave (where spent cards go when burned */ card_t grave[POKER_DEALER_GRAVE_SIZE]; uint8_t graveSize; } pokerdealer_t;