/** * Copyright (c) 2021 Dominic Msters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include "../libs.h" #include "matrix.h" /** The math for the camera is stored here. */ typedef struct { /** View Matrix (Where the camera looks) */ matrix_t view; /** Projection Matrix (How the camera looks) */ matrix_t projection; } camera_t;