/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #include #include void setUp(void) { } void tearDown(void) { } //cardGetSuit void test_cardGetSuit_should_ReturnCardsSuit(void) { TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_CLUBS, cardGetSuit(CARD_CLUBS_ACE)); TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_CLUBS, cardGetSuit(CARD_CLUBS_TWO)); TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_CLUBS, cardGetSuit(CARD_CLUBS_KING)); TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_HEARTS, cardGetSuit(CARD_HEARTS_QUEEN)); TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_HEARTS, cardGetSuit(CARD_HEARTS_TWO)); TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_HEARTS, cardGetSuit(CARD_HEARTS_SEVEN)); TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_SPADES, cardGetSuit(CARD_SPADES_TWO)); TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_SPADES, cardGetSuit(CARD_SPADES_ACE)); TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_DIAMONDS, cardGetSuit(CARD_DIAMONDS_ACE)); } //cardGetNumber void test_cardGetNumber_should_ReturnCardsNumber(void) { TEST_ASSERT_EQUAL_UINT8(CARD_ACE, cardGetNumber(CARD_CLUBS_ACE)); TEST_ASSERT_EQUAL_UINT8(CARD_TWO, cardGetNumber(CARD_CLUBS_TWO)); TEST_ASSERT_EQUAL_UINT8(CARD_KING, cardGetNumber(CARD_CLUBS_KING)); TEST_ASSERT_EQUAL_UINT8(CARD_QUEEN, cardGetNumber(CARD_HEARTS_QUEEN)); TEST_ASSERT_EQUAL_UINT8(CARD_TWO, cardGetNumber(CARD_HEARTS_TWO)); TEST_ASSERT_EQUAL_UINT8(CARD_SEVEN, cardGetNumber(CARD_HEARTS_SEVEN)); TEST_ASSERT_EQUAL_UINT8(CARD_TWO, cardGetNumber(CARD_SPADES_TWO)); TEST_ASSERT_EQUAL_UINT8(CARD_ACE, cardGetNumber(CARD_SPADES_ACE)); TEST_ASSERT_EQUAL_UINT8(CARD_ACE, cardGetNumber(CARD_DIAMONDS_ACE)); } //cardGet void test_cardGet_should_ReturnTheCard(void) { TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_ACE, cardGet(CARD_ACE, CARD_SUIT_CLUBS)); TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_TWO, cardGet(CARD_TWO, CARD_SUIT_CLUBS)); TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_KING, cardGet(CARD_KING, CARD_SUIT_CLUBS)); TEST_ASSERT_EQUAL_UINT8( CARD_HEARTS_QUEEN, cardGet(CARD_QUEEN, CARD_SUIT_HEARTS) ); TEST_ASSERT_EQUAL_UINT8( CARD_HEARTS_TWO, cardGet(CARD_TWO, CARD_SUIT_HEARTS) ); TEST_ASSERT_EQUAL_UINT8( CARD_HEARTS_SEVEN, cardGet(CARD_SEVEN, CARD_SUIT_HEARTS) ); TEST_ASSERT_EQUAL_UINT8(CARD_SPADES_TWO, cardGet(CARD_TWO, CARD_SUIT_SPADES)); TEST_ASSERT_EQUAL_UINT8(CARD_SPADES_ACE, cardGet(CARD_ACE, CARD_SUIT_SPADES)); TEST_ASSERT_EQUAL_UINT8( CARD_DIAMONDS_ACE, cardGet(CARD_ACE, CARD_SUIT_DIAMONDS) ); } //cardWriteDeck void test_cardWriteDeck_should_WriteCardsToArray(void) { card_t cards[CARD_DECK_SIZE]; cardWriteDeck(cards); TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_TWO, cards[0]); TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_THREE, cards[1]); TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_FOUR, cards[2]); TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_ACE, cards[12]); TEST_ASSERT_EQUAL_UINT8(CARD_DIAMONDS_NINE, cards[20]); TEST_ASSERT_EQUAL_UINT8(CARD_HEARTS_ACE, cards[38]); TEST_ASSERT_EQUAL_UINT8(CARD_SPADES_ACE, cards[51]); } void test_cardWriteDeck_should_ReturnCardsWritten(void) { card_t cards[CARD_DECK_SIZE]; TEST_ASSERT_EQUAL_UINT8(CARD_DECK_SIZE, cardWriteDeck(cards)); } int main() { UNITY_BEGIN(); RUN_TEST(test_cardGetSuit_should_ReturnCardsSuit); RUN_TEST(test_cardGetNumber_should_ReturnCardsNumber); RUN_TEST(test_cardGet_should_ReturnTheCard); RUN_TEST(test_cardWriteDeck_should_WriteCardsToArray); RUN_TEST(test_cardWriteDeck_should_ReturnCardsWritten); return UNITY_END(); }