// Copyright (c) 2022 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #include "VisualNovelAnimationEvent.hpp" #include "game/DawnGame.hpp" using namespace Dawn; VisualNovelAnimationEvent::VisualNovelAnimationEvent( VisualNovelManager *manager ) : IVisualNovelEvent(manager) { } void VisualNovelAnimationEvent::onStart(IVisualNovelEvent *previous) { } bool_t VisualNovelAnimationEvent::onUpdate() { this->animation->tick(this->manager->getGame()->timeManager.delta); return !this->animation->finished; } void VisualNovelAnimationEvent::onEnd() { }