/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include #include "../display/texture.h" #include "../display/shader.h" #include "../display/primitive.h" #include "../display/primitives/quad.h" void rectangleInit(rectangle_t *rectangle); void rectangleSetColor(rectangle_t *rectangle, pixel_t color); void rectangleRender(rectangle_t *rect, shader_t *shader, float x, float y); void rectangleDispose(rectangle_t *rectangle);