/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include #include "../common.h" #include "../../../input/input.h" void playerInit(entityid_t entityId, entity_t *entity); void playerUpdate(entityid_t entityId, entity_t *entity); void playerRender(entityid_t entityId, entity_t *entity); void playerDispose(entityid_t entityId, entity_t *entity);