/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include #include "../../assets/models/pokertable.h" #include "../../display/shader.h" #include "../../display/primitive.h" #include "../../display/texture.h" #include "../../file/asset.h" /** * Initializes the world renderer. * @param poker Poker scene to initialize. */ void pokerWorldInit(poker_t *poker); /** * Renders the world. * @param poker Poker scene to render. */ void pokerWorldRender(poker_t *poker); /** * Disposes a poker world. * @param poker Poker game to cleanup the world for. */ void pokerWorldDispose(poker_t *poker);