/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include <dawn/dawn.h> void vnCharacterInit(vncharacter_t *character, texture_t *textureEyes, texture_t *textureBody, texture_t *textureMouth, texture_t *textureFace ); void vnCharacterRender(vncharacter_t *character, shader_t *shader);