/** * Copyright (c) 2021 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include "../../../libs.h" #include "../../../ui/label.h" #include "../../../ui/image.h" #include "../../../display/framebuffer.h" #include "../../../display/camera.h" #define POKER_PLAYER_UI_IMAGE_SIZE 64 #define POKER_PLAYER_UI_IMAGE_RESOLUTION POKER_PLAYER_UI_IMAGE_SIZE * 2 #define POKER_PLAYER_UI_IMAGE_DIST 0.8f #define POKER_PLAYER_UI_IMAGE_Y 0.1f #define POKER_PLAYER_UI_PADDING 8 typedef struct { label_t label; framebuffer_t frame; primitive_t quad; } pokerplayerui_t;