// Copyright (c) 2022 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #include "VisualNovelPauseEvent.hpp" #include "game/DawnGame.hpp" using namespace Dawn; VisualNovelPauseEvent::VisualNovelPauseEvent( VisualNovelManager *manager, float_t duration ) : IVisualNovelEvent(manager) { this->duration = duration; } void VisualNovelPauseEvent::onStart(IVisualNovelEvent *prev) { this->time = 0; } bool_t VisualNovelPauseEvent::onUpdate() { this->time += this->manager->getGame()->timeManager.delta; return this->time < this->duration; } void VisualNovelPauseEvent::onEnd() { }