// Copyright (c) 2021 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "libs.h" // Display / Rendering #include "display/camera.h" #include "display/primitive.h" #include "display/render.h" #include "display/shader.h" #include "display/spritebatch.h" #include "display/texture.h" #include "display/tileset.h" // File / Asset Management #include "file/asset.h" // Game Logic / Game Time Management #include "game/game.h" #include "game/gametime.h" // Player Input #include "input/input.h" // Poker Game Logic #include "cards/card.h" #include "cards/poker/holdem.h" // Utility Objects #include "util/list.h" // 3D Tile Game World #include "world/entity/entity.h" #include "world/map/chunk.h" #include "world/map/map.h" #include "world/map/tile.h" #include "world/world.h"