// Copyright (c) 2022 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "scene/components/Components.hpp" namespace Dawn { class SimpleVisualNovelBackground : public SceneItemComponent { public: Material *material; MeshHost *meshHost; SimpleVisualNovelBackground(SceneItem *item); std::vector getDependencies() override; void onStart() override; }; }