// Copyright (c) 2021 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <string.h> #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <xf86drm.h> #include <xf86drmMode.h> #include <gbm.h> #define GL_GLEXT_PROTOTYPES 1 #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <EGL/egl.h> #include <EGL/eglext.h> #include <assert.h> #include <dawn/dawn.h> #include "../../src/display/render.h" #include "../../src/game/game.h" #include "../../src/input/input.h" int32_t main(int32_t argc, char *argv[]);