// Copyright (c) 2023 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "scene/SceneItemComponent.hpp" #include "scene/components/display/TiledSprite.hpp" #include "games/tictactoe/TicTacToeLogic.hpp" namespace Dawn { class TicTacToeTile : public SceneItemComponent { public: StateProperty tileState; StateProperty hovered; uint8_t tile; TicTacToeTile(SceneItem *item); void onStart() override; }; }