# Copyright (c) 2022 Dominic Masters # # This software is released under the MIT License. # https://opensource.org/licenses/MIT # Set up the executable set(DAWN_TARGET_NAME "PokerGame" CACHE INTERNAL ${DAWN_CACHE_TARGET}) # Add Common Engine Parts set(DAWN_VISUAL_NOVEL true CACHE INTERNAL ${DAWN_CACHE_TARGET}) # Build Project add_executable(${DAWN_TARGET_NAME}) # Includes target_include_directories(${DAWN_TARGET_NAME} PUBLIC ${CMAKE_CURRENT_LIST_DIR} ) # Subdirs add_subdirectory(game) add_subdirectory(ui) add_subdirectory(visualnovel) add_subdirectory(save) add_subdirectory(scenes) # Assets set(DIR_GAME_ASSETS games/pokergame) tool_language(language_en ${DIR_GAME_ASSETS}/locale/en.csv) tool_texture(texture_test texture_test.png) tool_texture(texture_city_day borrowed/city_day.png) tool_texture(texture_city_night borrowed/city_night.png) tool_texture(texture_tavern_day borrowed/tavern_day.png) tool_texture(texture_tavern_morning borrowed/tavern_morning.png) tool_texture(texture_tavern_night borrowed/tavern_night.png) tool_texture(texture_village_day borrowed/village_day.png) tool_tileset(tileset_penny texture_penny characters/penny/penny-blink.png 1 22) tool_tileset(tileset_cards texture_cards ${DIR_GAME_ASSETS}/cards.png 14 4) tool_truetype(truetype_ark ark-pixel.ttf truetype_ark 96 96 10 ) add_dependencies(${DAWN_TARGET_NAME} language_en tileset_penny tileset_cards texture_test truetype_ark texture_city_day texture_city_night texture_tavern_day texture_tavern_morning texture_tavern_night texture_village_day )