// Copyright (c) 2022 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "scene/SceneItemComponent.hpp" #include "display/shader/Shader.hpp" namespace Dawn { class ExampleSpin : public SceneItemComponent { public: static SceneItem * create(Scene *scene); ExampleSpin(SceneItem *item); void onUnpausedUpdate(); ~ExampleSpin(); }; }