// Copyright (c) 2022 Dominic Masters // // This software is released under the MIT License. // https://opensource.org/licenses/MIT #pragma once #include "../Asset.hpp" #include "asset/AssetLoader.hpp" #include "display/Tileset.hpp" namespace Dawn { class TilesetAsset : public Asset { protected: AssetLoader loader; uint8_t state = 0x00; public: struct TilesetGrid tileset; /** * Creates a new TilesetAsset Loader. * * @param assMan Asset Manager this tileset asset belongs to. * @param name Tileset asset name. */ TilesetAsset(AssetManager *assMan, std::string name); void updateSync() override; void updateAsync() override; }; }