115 Commits

Author SHA1 Message Date
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
aeb5014a07 Scene UI 2023-03-05 15:51:07 -08:00
7d20397e83 UI 2023-03-05 12:58:59 -08:00
b9625e7f14 Switched scene update to state event 2023-03-01 09:40:57 -08:00
1d26228cb5 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
7838e1b92d Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
3a4c87fc37 Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
68b5cd8df5 Updated useEvent 2023-02-28 22:18:26 -08:00
4dbd9c4521 Started upgrading things to new state 2023-02-27 23:36:03 -08:00
cd0a5a2155 I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
b32c7e8af6 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
d5fdc29cb4 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
cf222c469c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
7b5bb990b0 Improved compile time significantly 2023-02-24 00:06:12 -08:00
bc972cbb57 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
5dcf20a282 TIny cleanup 2023-02-22 15:55:14 -08:00
389a290362 Added basic debug lines 2023-02-22 13:41:52 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
2495362438 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
9606b4dc9b Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
4bfec16ba7 Physics time 2023-02-18 21:10:14 -08:00
87733d6299 Removed the troublesome components 2023-02-18 11:27:20 -08:00
7db25fc659 Fixed compiling on linux 2023-02-03 06:11:31 -08:00
9ebd4eb6ad Fixed CSV Parsing on tools 2023-01-28 21:01:30 -08:00
97fd59f28d Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
e60002b8dc Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
985218b9bc Example character level animations. 2023-01-18 23:53:39 -08:00
821074dfc4 Perfected Audio 2023-01-17 19:34:47 -08:00
9168348e6b Audio API first pass 2023-01-17 10:13:08 -08:00
2950bc9184 First attempt to play audio 2023-01-17 00:11:22 -08:00
7585891276 about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
18d3b074f9 Fixed more font stuff, works really really good now. 2023-01-14 23:34:15 -08:00
0558b3bb25 Subscenes 2023-01-14 22:06:35 -08:00
15e7efb7f3 Just roughing physics 2023-01-07 17:07:16 -08:00
19f688afe1 Just making tiny improvements to things. 2023-01-07 14:35:54 -08:00
d6b7895cab E 2023-01-06 21:01:06 -08:00
659ab3d760 Added basic prefabs finally 2023-01-03 16:44:16 -08:00
562e6644ef Prefabs not working 2022-12-21 09:54:12 -08:00
d619e33763 Started work on prefabs. 2022-12-19 22:41:16 -08:00
6404f35b1c Little documentation update 2022-12-14 06:27:10 -08:00
8bbf05dcf0 Progress 2022-12-12 10:55:02 -08:00
eb6c4c8076 Tileset animations. 2022-12-07 20:13:59 -08:00
5b6f9124b5 Fixed whatever was wrong with my shader 2022-12-05 19:27:32 -08:00
bcdb0742f3 Barely progress on tilesets 2022-12-04 21:25:13 -08:00
ba9881e39d Working on assets 2022-12-01 22:37:42 -08:00
4eeecced2f VN System improved. 2022-11-19 13:42:04 -08:00
489416a5eb Couple of assertions 2022-11-12 01:38:52 -08:00
d81cb5d834 Added appropriate delete statements. 2022-11-12 01:35:47 -08:00
42645883cd Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
928b4b5447 Testing some crap 2022-10-30 00:39:07 -07:00