78 Commits

Author SHA1 Message Date
f8ab4e2abc Fixed raycast sphere. 2023-03-18 22:58:26 -07:00
669b02ca06 Something wrong with capsule 2023-03-16 23:01:54 -07:00
11af9d147a Starting work on capsules. 2023-03-16 22:30:57 -07:00
646f8b057a Simplified DawnGAme a lot 2023-03-15 15:50:29 -07:00
9c9c64228a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
f5c5d1f49d Added PS Vita support 2023-03-14 00:20:43 -07:00
f69312e9f9 POC 2023-03-09 22:52:22 -08:00
12b6f4091d tic tac toe done 2023-03-08 21:13:44 -08:00
326e42bef3 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
186ac8bc3f UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
95e5aa1eeb prog 2023-03-06 22:04:47 -08:00
2271d8f4e2 Prog 2023-03-06 16:06:34 -08:00
7a0c86e383 Updated some docs 2023-03-05 23:49:58 -08:00
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
aeb5014a07 Scene UI 2023-03-05 15:51:07 -08:00
7d20397e83 UI 2023-03-05 12:58:59 -08:00
b9625e7f14 Switched scene update to state event 2023-03-01 09:40:57 -08:00
1d26228cb5 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
7838e1b92d Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
3a4c87fc37 Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
68b5cd8df5 Updated useEvent 2023-02-28 22:18:26 -08:00
4dbd9c4521 Started upgrading things to new state 2023-02-27 23:36:03 -08:00
cd0a5a2155 I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
b32c7e8af6 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
d5fdc29cb4 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
cf222c469c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
7b5bb990b0 Improved compile time significantly 2023-02-24 00:06:12 -08:00
bc972cbb57 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
5dcf20a282 TIny cleanup 2023-02-22 15:55:14 -08:00
389a290362 Added basic debug lines 2023-02-22 13:41:52 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
2495362438 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
9606b4dc9b Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
4bfec16ba7 Physics time 2023-02-18 21:10:14 -08:00
87733d6299 Removed the troublesome components 2023-02-18 11:27:20 -08:00
7db25fc659 Fixed compiling on linux 2023-02-03 06:11:31 -08:00
9ebd4eb6ad Fixed CSV Parsing on tools 2023-01-28 21:01:30 -08:00
97fd59f28d Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
e60002b8dc Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
985218b9bc Example character level animations. 2023-01-18 23:53:39 -08:00
821074dfc4 Perfected Audio 2023-01-17 19:34:47 -08:00
9168348e6b Audio API first pass 2023-01-17 10:13:08 -08:00
2950bc9184 First attempt to play audio 2023-01-17 00:11:22 -08:00
7585891276 about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
18d3b074f9 Fixed more font stuff, works really really good now. 2023-01-14 23:34:15 -08:00
0558b3bb25 Subscenes 2023-01-14 22:06:35 -08:00
15e7efb7f3 Just roughing physics 2023-01-07 17:07:16 -08:00
19f688afe1 Just making tiny improvements to things. 2023-01-07 14:35:54 -08:00
d6b7895cab E 2023-01-06 21:01:06 -08:00
659ab3d760 Added basic prefabs finally 2023-01-03 16:44:16 -08:00