Commit Graph

819 Commits

Author SHA1 Message Date
YourWishes f4120095ed Allowed scene items cleanup to happen earlier to prevent access null weak pointers. Also added Sphere Mesh and Sphere Collider(s) 2024-11-26 18:44:52 -06:00
YourWishes e91b1983c8 Example physics implemented. 2024-11-26 14:26:53 -06:00
YourWishes 98f2f3e955 Fixed a bug with asset loader 2024-11-25 23:40:18 -06:00
YourWishes 91caebd385 Made char rotate 2024-11-25 22:12:03 -06:00
YourWishes 4914ec6168 cleaned things up a bit, looks good to start implementing the rpg mechs 2024-11-25 21:37:28 -06:00
YourWishes de55029356 Restore pixel perfect camera code. 2024-11-25 20:59:29 -06:00
YourWishes a2c841288d Make game a subclass 2024-11-25 20:13:25 -06:00
YourWishes 274c96bb64 bit of cleanup 2024-11-25 20:04:31 -06:00
YourWishes aefbe17786 Replace dawnlibs with dawn.hpp 2024-11-25 17:08:25 -06:00
YourWishes cfa9e0e99a About to relearn this version of the language. 2024-11-25 16:09:56 -06:00
YourWishes f8c008fd45 Wow! I can't believe I haven't started this project again! 2024-11-25 15:59:50 -06:00
YourWishes a02e87c3fa Fix modules 2024-11-25 15:17:11 -06:00
YourWishes 7d8c104a93 Update codebase 2024-05-27 11:53:00 -05:00
YourWishes 9adbc0565f UI Testing and fixes 2023-12-27 12:52:11 -06:00
YourWishes 242fa63e9c undoing some auto align stuff 2023-12-23 23:55:27 -06:00
YourWishes 9822b1a57f Broken auto sizing 2023-12-22 23:29:03 -06:00
YourWishes 92f8b17db6 Basic UI Alignment controls examples 2023-12-21 11:21:16 -06:00
YourWishes 457d740c73 Too lazy to make canvas dynamic right now 2023-12-19 11:58:24 -06:00
YourWishes aa14955924 First pass UI Alignment 2023-12-19 11:43:53 -06:00
YourWishes 0c6ac2dfbb Toying with alignment API. 2023-12-18 09:10:31 -06:00
YourWishes 2074cc9211 Label rendering a bit better 2023-12-14 23:29:54 -06:00
YourWishes 9eee482883 Testing the limits of the Canvas renderer 2023-12-14 11:25:36 -06:00
YourWishes f180e81bc4 Flip Y coordinates on textures on UIShader 2023-12-14 11:20:14 -06:00
YourWishes d2c057cd53 Finished UI Render Context 2023-12-13 22:55:13 -06:00
YourWishes 952db756a0 Prepping UI Label 2023-12-12 16:08:13 -06:00
YourWishes d9278414c5 Example of Rendering UI done. 2023-12-12 13:40:50 -06:00
YourWishes debe4146eb Added support for shader structures. 2023-12-12 11:28:54 -06:00
YourWishes 0fa08a1c92 Uniform arrays working. 2023-12-11 23:54:52 -06:00
YourWishes 81adf91816 Cleaned some of the render pass stuff 2023-12-07 08:10:53 -06:00
YourWishes cc98571a01 CLeaned up that last commit a bit. 2023-12-06 09:17:01 -06:00
YourWishes a40874ceee Added example buffer function. 2023-12-06 09:15:38 -06:00
YourWishes 3c31c2872d Added some extra functions for managing assets. 2023-12-06 08:59:19 -06:00
YourWishes 0b61be734d TrueType Textures are now loading properly. 2023-12-06 08:52:16 -06:00
YourWishes e4da9b4d2f idk why but my GDB just stopped working 2023-12-05 20:58:11 -06:00
YourWishes f140b26172 TTF 2023-12-04 21:43:31 -06:00
YourWishes 907b604fc9 Added truetype, with block support. 2023-12-01 00:44:35 -06:00
YourWishes a99ae02f99 Beginning save manager implement 2023-11-26 07:49:07 -06:00
YourWishes 16353dfeb5 Created example prefab. 2023-11-26 00:20:07 -06:00
YourWishes 3920dd34a3 Timeout and Interval events 2023-11-25 23:57:07 -06:00
YourWishes 94941b1c14 Texture loading done. 2023-11-25 19:31:16 -06:00
YourWishes 89fe77c07e Asset Progress 2023-11-25 15:51:20 -06:00
YourWishes c2fb75df97 Textures are working now 2023-11-19 11:39:48 -06:00
YourWishes 830694ee0a glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
YourWishes 26b5ec2c7f Testing some event stuff 2023-11-17 22:40:08 -06:00
YourWishes 0c46c328fa evt 2023-11-17 17:28:41 -06:00
YourWishes 41c26dd103 About to add evet 2023-11-17 13:21:56 -06:00
YourWishes 5901b9e07c Time, Mr. Freeman? 2023-11-17 12:27:18 -06:00
YourWishes 490da9d0c1 First render. 2023-11-17 00:02:04 -06:00
YourWishes 55f629c7b5 start shader 2023-11-16 15:58:57 -06:00
YourWishes 04dbead9a2 Progress 2023-11-15 23:13:22 -06:00