|
f333cc47fa
|
Final commit pre C++
|
2021-11-25 08:31:35 -08:00 |
|
|
6c9eb8b685
|
A bit more code cleanup
|
2021-11-22 20:25:45 -08:00 |
|
|
8a77b39e07
|
Moved a tonne of code around
|
2021-11-22 09:20:01 -08:00 |
|
|
9b4acae63c
|
Technically refactored.
|
2021-11-14 22:42:10 -08:00 |
|
|
e4222866ef
|
Working on the new refactor of primitive and shader
|
2021-11-11 09:47:42 -08:00 |
|
|
d47a3707ba
|
Fixed bugs with render passes.
|
2021-09-28 10:18:23 -07:00 |
|
|
84e4fc0c00
|
Even more refactoring.
|
2021-09-19 22:02:14 -07:00 |
|
|
e87e04decf
|
Even more refactoring
|
2021-09-19 20:50:35 -07:00 |
|
|
6c10429dfb
|
Working on the Player UI
|
2021-09-06 09:12:45 -07:00 |
|
|
2285568480
|
Cleaned some code, drastically reduced memory footprint.
|
2021-09-05 15:02:02 -07:00 |
|