28 Commits

Author SHA1 Message Date
f180e81bc4 Flip Y coordinates on textures on UIShader 2023-12-14 11:20:14 -06:00
89fe77c07e Asset Progress 2023-11-25 15:51:20 -06:00
c2fb75df97 Textures are working now 2023-11-19 11:39:48 -06:00
490da9d0c1 First render. 2023-11-17 00:02:04 -06:00
55f629c7b5 start shader 2023-11-16 15:58:57 -06:00
1817dcaf3a Base refactor 2023-11-14 09:16:48 -06:00
214082d00f About to have to look at shader code again. 2023-11-13 01:42:00 -06:00
e540efb726 Shaders improved 2023-11-12 20:10:53 -06:00
732a90931c Converted a couple more things to shared pointers. 2023-11-10 20:12:18 -06:00
c4032b4a84 Bit of cleanup. 2023-11-01 23:08:20 -05:00
52c473b029 Added libarchive support to Dawn. 2023-10-09 13:16:52 -05:00
e3d0070e95 Fixed UI not rendering (partially) 2023-05-31 09:30:21 -07:00
8da23b123a First working example 2023-05-29 19:50:04 -07:00
96dd33c6b8 Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components. 2023-05-29 15:52:08 -07:00
a2669f6eb9 Added shader param buffer support 2023-05-24 23:07:09 -07:00
54d21397e1 Fixed weird fmod bug I guess 2023-04-05 22:13:24 -07:00
095a60e5dc First pass of new shader manager 2023-04-04 21:49:20 -07:00
389a290362 Added basic debug lines 2023-02-22 13:41:52 -08:00
3ee07af4db The fruits of my labor 2023-01-20 00:00:36 -08:00
97fd59f28d Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
e60002b8dc Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
42645883cd Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
6f4ab49caa VN Textbox can now be any size 2022-11-06 11:45:10 -08:00
928b4b5447 Testing some crap 2022-10-30 00:39:07 -07:00
eea8f5f693 Font working 2022-10-24 22:28:53 -07:00
80d6cba854 Testing textures and events 2022-10-20 15:49:25 -07:00
221e5ee1f1 Documenting done. 2022-10-20 07:49:42 -07:00
0033785251 Material 2022-10-19 22:59:48 -07:00