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f180e81bc4
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Flip Y coordinates on textures on UIShader
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2023-12-14 11:20:14 -06:00 |
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89fe77c07e
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Asset Progress
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2023-11-25 15:51:20 -06:00 |
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c2fb75df97
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Textures are working now
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2023-11-19 11:39:48 -06:00 |
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490da9d0c1
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First render.
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2023-11-17 00:02:04 -06:00 |
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55f629c7b5
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start shader
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2023-11-16 15:58:57 -06:00 |
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1817dcaf3a
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Base refactor
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2023-11-14 09:16:48 -06:00 |
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214082d00f
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About to have to look at shader code again.
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2023-11-13 01:42:00 -06:00 |
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e540efb726
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Shaders improved
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2023-11-12 20:10:53 -06:00 |
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732a90931c
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Converted a couple more things to shared pointers.
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2023-11-10 20:12:18 -06:00 |
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c4032b4a84
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Bit of cleanup.
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2023-11-01 23:08:20 -05:00 |
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52c473b029
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Added libarchive support to Dawn.
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2023-10-09 13:16:52 -05:00 |
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e3d0070e95
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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8da23b123a
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First working example
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2023-05-29 19:50:04 -07:00 |
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96dd33c6b8
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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a2669f6eb9
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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54d21397e1
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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095a60e5dc
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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389a290362
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Added basic debug lines
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2023-02-22 13:41:52 -08:00 |
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3ee07af4db
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The fruits of my labor
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2023-01-20 00:00:36 -08:00 |
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97fd59f28d
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Stuff I've fixed so far.
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2023-01-19 20:24:43 -08:00 |
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e60002b8dc
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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42645883cd
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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6f4ab49caa
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VN Textbox can now be any size
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2022-11-06 11:45:10 -08:00 |
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928b4b5447
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Testing some crap
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2022-10-30 00:39:07 -07:00 |
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eea8f5f693
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Font working
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2022-10-24 22:28:53 -07:00 |
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80d6cba854
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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221e5ee1f1
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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0033785251
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Material
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2022-10-19 22:59:48 -07:00 |
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