47 Commits

Author SHA1 Message Date
bf3912bb7f Added sign 2024-10-06 22:23:26 -05:00
7a8ca2fca1 Test loading asset data. 2024-10-06 18:52:52 -05:00
5751f7c83c Add asset loading support. 2024-10-06 18:27:54 -05:00
5444b0b8c7 Ensure linux terminal is still working 2024-10-06 16:43:54 -05:00
ad317da97e Reset 2024-10-03 20:09:10 -05:00
fb8f6e3f95 Commit prog 2024-09-14 10:23:31 -05:00
916396e175 Fixed input 2024-09-10 20:17:32 -05:00
856bc306fe More cleanup complete 2024-09-08 15:30:41 -05:00
7d8c104a93 Update codebase 2024-05-27 11:53:00 -05:00
a99ae02f99 Beginning save manager implement 2023-11-26 07:49:07 -06:00
16353dfeb5 Created example prefab. 2023-11-26 00:20:07 -06:00
89fe77c07e Asset Progress 2023-11-25 15:51:20 -06:00
26b5ec2c7f Testing some event stuff 2023-11-17 22:40:08 -06:00
41c26dd103 About to add evet 2023-11-17 13:21:56 -06:00
5901b9e07c Time, Mr. Freeman? 2023-11-17 12:27:18 -06:00
490da9d0c1 First render. 2023-11-17 00:02:04 -06:00
6c6203a41d New scene items system 2023-11-15 18:56:25 -06:00
1817dcaf3a Base refactor 2023-11-14 09:16:48 -06:00
dba5aa36c5 Removed physics for now. 2023-11-12 23:29:52 -06:00
e540efb726 Shaders improved 2023-11-12 20:10:53 -06:00
3836d68033 More standard pointers. 2023-11-12 19:52:41 -06:00
085facd079 Even more shared pointers. 2023-11-10 22:33:21 -06:00
732a90931c Converted a couple more things to shared pointers. 2023-11-10 20:12:18 -06:00
2423fd9f70 Scene cutover and LoadingScene sample. 2023-10-09 22:26:10 -05:00
af3b0751f7 Scene change support 2023-06-30 07:33:22 -07:00
646f8b057a Simplified DawnGAme a lot 2023-03-15 15:50:29 -07:00
f5c5d1f49d Added PS Vita support 2023-03-14 00:20:43 -07:00
cf222c469c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
7b5bb990b0 Improved compile time significantly 2023-02-24 00:06:12 -08:00
bc972cbb57 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
9168348e6b Audio API first pass 2023-01-17 10:13:08 -08:00
7585891276 about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
15e7efb7f3 Just roughing physics 2023-01-07 17:07:16 -08:00
d619e33763 Started work on prefabs. 2022-12-19 22:41:16 -08:00
1dbfd9f42e Save Manager 2022-12-17 23:18:06 -08:00
b17592f4fd Finished localization 2022-12-16 08:05:01 -08:00
5b48fb3901 Adding basic language support unfinished 2022-12-15 21:11:37 -08:00
42645883cd Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
6f4ab49caa VN Textbox can now be any size 2022-11-06 11:45:10 -08:00
37eaa706b7 Working on time and input 2022-10-27 23:38:04 -07:00
57b3354d4c InputManager finish 2022-10-25 20:55:05 -07:00
043873cc2d Added texture, assets, tools and texture loading. 2022-10-20 21:50:52 -07:00
acc9d798cb Fixed all my pointers 2022-10-19 19:44:47 -07:00
f0cbae4cf8 Working on RenderTarget example 2022-10-19 00:43:16 -07:00
a86574128d Begin the documentation 2022-10-18 22:35:47 -07:00
6f10535962 More Progress 2022-10-18 15:23:50 -07:00