21 Commits

Author SHA1 Message Date
e91b1983c8 Example physics implemented. 2024-11-26 14:26:53 -06:00
1817dcaf3a Base refactor 2023-11-14 09:16:48 -06:00
dba5aa36c5 Removed physics for now. 2023-11-12 23:29:52 -06:00
5b01eb904d Added reasons to assertions 2023-07-23 10:15:37 -07:00
765f506db1 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
2ce629dc52 Working on different collider types. 2023-04-01 21:59:48 -07:00
978c420046 Basic hit detection 2023-03-21 14:42:54 -07:00
e1d991916c About to implement physics 2023-03-19 10:17:33 -07:00
f8ab4e2abc Fixed raycast sphere. 2023-03-18 22:58:26 -07:00
669b02ca06 Something wrong with capsule 2023-03-16 23:01:54 -07:00
11af9d147a Starting work on capsules. 2023-03-16 22:30:57 -07:00
186ac8bc3f UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
f74ca2501f Fixed? Normal calculation on 3D AABB 2023-02-24 23:52:58 -08:00
b32c7e8af6 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
cf222c469c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
2495362438 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
9606b4dc9b Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
15e7efb7f3 Just roughing physics 2023-01-07 17:07:16 -08:00
6c9eb8b685 A bit more code cleanup 2021-11-22 20:25:45 -08:00
8a77b39e07 Moved a tonne of code around 2021-11-22 09:20:01 -08:00