|
e6b93fe5db
|
Grid Progress
|
2023-04-30 15:31:22 -07:00 |
|
|
248e000c63
|
UI Border Done
|
2023-04-29 20:55:32 -07:00 |
|
|
129a460cd1
|
Now I gotta fix alignment
|
2023-04-27 23:31:09 -07:00 |
|
|
89afd1e53f
|
TTF Loading Fixed
|
2023-04-27 21:52:19 -07:00 |
|
|
4be44fbf10
|
Sword attack done
|
2023-04-07 07:25:54 -07:00 |
|
|
685bc5b9c9
|
First pass of new shader manager
|
2023-04-04 21:49:20 -07:00 |
|
|
c41bc60075
|
Started fixing texture tool (incomplete)
|
2023-04-02 17:15:49 -07:00 |
|
|
fdb1c69775
|
Made the hurt hazard work better.
|
2023-04-01 23:52:34 -07:00 |
|
|
9167c7a88a
|
Making Solid Controller work
|
2023-04-01 22:35:16 -07:00 |
|
|
5ff8489a39
|
Working on different collider types.
|
2023-04-01 21:59:48 -07:00 |
|
|
3af0e0af00
|
Testing some enemies
|
2023-03-30 18:29:56 -07:00 |
|
|
7bfc067e27
|
Add Capsule collider
|
2023-03-29 20:57:01 -07:00 |
|
|
b77d0526eb
|
Prefab Tool More-Or-Less done
|
2023-03-29 20:31:08 -07:00 |
|
|
d8bac10b48
|
Working on Prefab Parser updates
|
2023-03-29 11:28:04 -07:00 |
|
|
ad1d3bdbac
|
,
|
2023-03-26 21:54:40 -07:00 |
|
|
80778d5a75
|
Adding some tags to scene item components for the prefab tool
|
2023-03-26 11:06:57 -07:00 |
|
|
4ad4c52527
|
prog
|
2023-03-24 22:58:56 -07:00 |
|
|
0c8f825b1a
|
Half done with Scene Component Parsing
|
2023-03-23 21:43:02 -07:00 |
|
|
f32d6ba35c
|
Fixed compilation win32
|
2023-03-22 19:29:20 -07:00 |
|
|
9e2f093527
|
Tool refactoring
|
2023-03-22 18:54:22 -07:00 |
|
|
162fabaf44
|
Finished camera controller.
|
2023-03-21 20:52:17 -07:00 |
|
|
bfcf5b0448
|
I guess I half ass fixed hitbox resolution
|
2023-03-21 15:16:48 -07:00 |
|
|
0be34af8dc
|
Basic hit detection
|
2023-03-21 14:42:54 -07:00 |
|
|
9a8aae4d5e
|
Testing UI without assets.
|
2023-03-20 21:12:03 -07:00 |
|
|
a63e9d3242
|
Separating tools slowly
|
2023-03-20 12:17:36 -07:00 |
|
|
8c17a107b2
|
About to implement physics
|
2023-03-19 10:17:33 -07:00 |
|
|
23b35a9394
|
About to implement Physics.
|
2023-03-19 10:17:23 -07:00 |
|
|
765c9015ae
|
Fixed raycast sphere.
|
2023-03-18 22:58:26 -07:00 |
|
|
6099b5afc6
|
Starting work on capsules.
|
2023-03-16 22:30:57 -07:00 |
|
|
7d1fc6906a
|
Adding bitmap fonts
|
2023-03-14 18:55:10 -07:00 |
|
|
4d0439ca11
|
Added PS Vita support
|
2023-03-14 00:20:43 -07:00 |
|
|
c3ade0936a
|
tic tac toe done
|
2023-03-08 21:13:44 -08:00 |
|
|
cc267bfce9
|
Added camera relative UI support.
|
2023-03-08 17:37:08 -08:00 |
|
|
6d5d48a5f5
|
UI menu now accepts mouse input from absolutes.
|
2023-03-08 16:39:24 -08:00 |
|
|
592978dc3a
|
prog
|
2023-03-06 22:04:47 -08:00 |
|
|
167e56bbc3
|
Prog
|
2023-03-06 16:06:34 -08:00 |
|
|
c36eb4134a
|
Updated some docs
|
2023-03-05 23:49:58 -08:00 |
|
|
98eb09f288
|
Totally refactored UILabel
|
2023-03-05 23:42:15 -08:00 |
|
|
b9a6620902
|
Scene UI
|
2023-03-05 15:51:07 -08:00 |
|
|
f7ff21fa8d
|
UI
|
2023-03-05 12:58:59 -08:00 |
|
|
1061cda666
|
Switched scene update to state event
|
2023-03-01 09:40:57 -08:00 |
|
|
6aa7d317d1
|
Removed Legacy Camera resize
|
2023-03-01 09:29:25 -08:00 |
|
|
2013600622
|
Updated more scene item coponents to state system
|
2023-03-01 09:25:07 -08:00 |
|
|
94d15b20cc
|
Updated the display controllers to use state controls
|
2023-03-01 08:43:59 -08:00 |
|
|
3f361130fd
|
Updated useEvent
|
2023-02-28 22:18:26 -08:00 |
|
|
8e04742d5a
|
Started upgrading things to new state
|
2023-02-27 23:36:03 -08:00 |
|
|
2b51fa7035
|
PRetty good collision detection but there is still some small bug I don't know about
|
2023-02-24 23:37:27 -08:00 |
|
|
fad58f1430
|
Example Collider3D implementation
|
2023-02-24 22:51:31 -08:00 |
|
|
49272be17c
|
Actually have matrixed cubes working
|
2023-02-24 22:32:28 -08:00 |
|
|
21b917cf71
|
Added SceneItemComponent registry (unfinished)
|
2023-02-23 23:43:13 -08:00 |
|