Commit Graph

61 Commits

Author SHA1 Message Date
e6350d99e9 Fixed some bugs and added parsing 2023-06-16 15:48:33 -07:00
2964aa4a95 Removed old TrueType 2023-06-16 10:46:41 -07:00
4f757c2ea9 About to cleanup truetype and newtruetype 2023-06-16 10:29:08 -07:00
e70f71337f Prepping label statistics. 2023-06-15 22:09:24 -07:00
d760d6857b UI Label Wrap 2023-06-15 20:48:30 -07:00
a30d1758f4 Progress untangle 2023-06-14 21:14:52 -07:00
aab5548ae2 Working on removing ui label 2023-06-12 10:09:45 -07:00
dd1004257e Pretty much everything Label wise is working 2023-06-12 08:32:12 -07:00
da5d3da6df Prog ttf 2023-06-12 06:25:17 -07:00
1afa254a0d Next phase ready 2023-06-11 09:08:14 -07:00
0c84689245 API Almost finished 2023-06-11 09:05:25 -07:00
86bca79768 Loading fonts is done 2023-06-10 12:01:14 -07:00
1af1f9ef14 About 3/4 done with new font system 2023-06-09 23:12:10 -07:00
3ca30721b6 TTF Prog 2023-06-05 11:49:38 -07:00
bbd442b191 Basicallly POC, but still somethign wrong with u_FontQuadParts 2023-06-04 10:05:42 -07:00
6dda9a6797 Font round 1 2023-06-02 21:04:35 -07:00
d20e8e8e7a Testing Font shader setup for arrays 2023-06-01 10:10:34 -07:00
970e98f49a Fixed some bugs with buffers during font building 2023-05-31 10:47:06 -07:00
e3d0070e95 Fixed UI not rendering (partially) 2023-05-31 09:30:21 -07:00
b6cbd982eb Moved a few things to shader buffers, added some bugs that I have to fix 2023-05-30 08:35:18 -07:00
96dd33c6b8 Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components. 2023-05-29 15:52:08 -07:00
8328dba55c First phase moving from STBTT to FreeType 2023-05-22 11:25:59 -07:00
a6ecdfd84d VN textbox event 2023-05-21 15:11:51 -07:00
f8ca5f2e17 VN Textbox Scroll initial version 2023-05-20 22:13:22 -07:00
e6c966f3dd Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
642f1408ff Fixed UI Image 2023-05-10 23:35:10 -07:00
cdf9b0a35d (Temp) UI only renders to backbuffer 2023-05-10 12:48:33 -07:00
d643d5f220 Allow camera render target to be null 2023-05-10 07:43:02 -07:00
fb53330105 Added percentage support to UIElements 2023-05-09 23:51:12 -07:00
a4c06c8eba Grid Progress 2023-04-30 15:31:22 -07:00
47d95ac8ce UI Border Done 2023-04-29 20:55:32 -07:00
0040a54001 Now I gotta fix alignment 2023-04-27 23:31:09 -07:00
54cfc89f38 TTF Loading Fixed 2023-04-27 21:52:19 -07:00
095a60e5dc First pass of new shader manager 2023-04-04 21:49:20 -07:00
6ab9abdeba Adding some tags to scene item components for the prefab tool 2023-03-26 11:06:57 -07:00
8c50c10be0 Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
0f75f79498 Testing UI without assets. 2023-03-20 21:12:03 -07:00
9c9c64228a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
12b6f4091d tic tac toe done 2023-03-08 21:13:44 -08:00
326e42bef3 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
186ac8bc3f UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
95e5aa1eeb prog 2023-03-06 22:04:47 -08:00
2271d8f4e2 Prog 2023-03-06 16:06:34 -08:00
7a0c86e383 Updated some docs 2023-03-05 23:49:58 -08:00
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
aeb5014a07 Scene UI 2023-03-05 15:51:07 -08:00
7d20397e83 UI 2023-03-05 12:58:59 -08:00
b9625e7f14 Switched scene update to state event 2023-03-01 09:40:57 -08:00
1d26228cb5 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
7838e1b92d Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00