150 Commits

Author SHA1 Message Date
c41bc60075 Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
fdb1c69775 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
9167c7a88a Making Solid Controller work 2023-04-01 22:35:16 -07:00
5ff8489a39 Working on different collider types. 2023-04-01 21:59:48 -07:00
3af0e0af00 Testing some enemies 2023-03-30 18:29:56 -07:00
7bfc067e27 Add Capsule collider 2023-03-29 20:57:01 -07:00
b77d0526eb Prefab Tool More-Or-Less done 2023-03-29 20:31:08 -07:00
d8bac10b48 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
ad1d3bdbac , 2023-03-26 21:54:40 -07:00
80778d5a75 Adding some tags to scene item components for the prefab tool 2023-03-26 11:06:57 -07:00
4ad4c52527 prog 2023-03-24 22:58:56 -07:00
0c8f825b1a Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
f32d6ba35c Fixed compilation win32 2023-03-22 19:29:20 -07:00
9e2f093527 Tool refactoring 2023-03-22 18:54:22 -07:00
162fabaf44 Finished camera controller. 2023-03-21 20:52:17 -07:00
bfcf5b0448 I guess I half ass fixed hitbox resolution 2023-03-21 15:16:48 -07:00
0be34af8dc Basic hit detection 2023-03-21 14:42:54 -07:00
9a8aae4d5e Testing UI without assets. 2023-03-20 21:12:03 -07:00
10f635f70a Removed UI and restored debugGrid 2023-03-20 14:06:42 -07:00
a63e9d3242 Separating tools slowly 2023-03-20 12:17:36 -07:00
8c17a107b2 About to implement physics 2023-03-19 10:17:33 -07:00
23b35a9394 About to implement Physics. 2023-03-19 10:17:23 -07:00
765c9015ae Fixed raycast sphere. 2023-03-18 22:58:26 -07:00
d97d19f93c Something wrong with capsule 2023-03-16 23:01:54 -07:00
6099b5afc6 Starting work on capsules. 2023-03-16 22:30:57 -07:00
e13158e6c3 Simplified DawnGAme a lot 2023-03-15 15:50:29 -07:00
7d1fc6906a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
4d0439ca11 Added PS Vita support 2023-03-14 00:20:43 -07:00
7e09b1760e POC 2023-03-09 22:52:22 -08:00
c3ade0936a tic tac toe done 2023-03-08 21:13:44 -08:00
cc267bfce9 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
6d5d48a5f5 UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
592978dc3a prog 2023-03-06 22:04:47 -08:00
167e56bbc3 Prog 2023-03-06 16:06:34 -08:00
c36eb4134a Updated some docs 2023-03-05 23:49:58 -08:00
98eb09f288 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
b9a6620902 Scene UI 2023-03-05 15:51:07 -08:00
f7ff21fa8d UI 2023-03-05 12:58:59 -08:00
1061cda666 Switched scene update to state event 2023-03-01 09:40:57 -08:00
6aa7d317d1 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
2013600622 Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
94d15b20cc Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
3f361130fd Updated useEvent 2023-02-28 22:18:26 -08:00
8e04742d5a Started upgrading things to new state 2023-02-27 23:36:03 -08:00
0ae51cd4dd I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
2b51fa7035 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
fad58f1430 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
49272be17c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
1d39e86d91 Improved compile time significantly 2023-02-24 00:06:12 -08:00
21b917cf71 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00