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4e0bb5caa9
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PIL
build-linux-glfw-x64 / build (push) Failing after 3m24s
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2024-12-06 13:34:52 -06:00 |
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e91b1983c8
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Example physics implemented.
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2024-11-26 14:26:53 -06:00 |
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cfa9e0e99a
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About to relearn this version of the language.
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2024-11-25 16:09:56 -06:00 |
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a02e87c3fa
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Fix modules
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2024-11-25 15:17:11 -06:00 |
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7d8c104a93
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Update codebase
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2024-05-27 11:53:00 -05:00 |
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830694ee0a
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glClear is causing stack corrpution
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2023-11-19 01:16:41 -06:00 |
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f573ff8366
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Adding unit tests.
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2023-11-01 23:52:36 -05:00 |
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d530210bed
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Starting refactor now.
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2023-11-01 22:03:16 -05:00 |
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ab1d39aa57
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Nuked dawnshared
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2023-11-01 21:34:32 -05:00 |
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4315a7e847
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Made emscripten work a bit better
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2023-11-01 10:42:51 -05:00 |
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cf9dd63148
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About to refactor all the tools to python.
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2023-10-22 00:59:04 -05:00 |
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b9493840f4
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prog
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2023-10-18 23:32:04 -05:00 |
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52c473b029
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Added libarchive support to Dawn.
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2023-10-09 13:16:52 -05:00 |
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5b01eb904d
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Added reasons to assertions
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2023-07-23 10:15:37 -07:00 |
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19c6575aaf
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New XML System, first pass.
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2023-07-12 10:34:51 -07:00 |
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af3b0751f7
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Scene change support
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2023-06-30 07:33:22 -07:00 |
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86bca79768
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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4a0c817a1c
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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9c9c64228a
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Adding bitmap fonts
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2023-03-14 18:55:10 -07:00 |
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f5c5d1f49d
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Added PS Vita support
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2023-03-14 00:20:43 -07:00 |
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3587efb9ad
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First pass adding vita support
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2023-03-13 12:07:29 -07:00 |
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93ff957e38
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Added interval
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2023-03-10 09:18:32 -08:00 |
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5c6436dd18
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Progress
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2023-03-10 08:35:57 -08:00 |
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186ac8bc3f
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UI menu now accepts mouse input from absolutes.
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2023-03-08 16:39:24 -08:00 |
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95e5aa1eeb
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prog
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2023-03-06 22:04:47 -08:00 |
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ee2dc931f2
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Totally refactored UILabel
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2023-03-05 23:42:15 -08:00 |
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aeb5014a07
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Scene UI
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2023-03-05 15:51:07 -08:00 |
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f1a3ee8579
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Tic Tac Toe done
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2023-03-01 21:21:16 -08:00 |
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3862a95332
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Last commit before the massive state refactor.
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2023-02-27 09:19:14 -08:00 |
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cd686c2bd6
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Libs
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2023-02-21 19:44:22 -08:00 |
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6e9a54b4f2
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Fixed more *nix compile issues
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2023-02-03 06:23:21 -08:00 |
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7db25fc659
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Fixed compiling on linux
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2023-02-03 06:11:31 -08:00 |
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dd83f2cefa
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Keep on improving fonts.
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2023-01-24 14:49:31 -08:00 |
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3ee07af4db
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The fruits of my labor
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2023-01-20 00:00:36 -08:00 |
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2950bc9184
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First attempt to play audio
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2023-01-17 00:11:22 -08:00 |
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f2a0d3b3bb
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Actually managed to add SDL2 support somehow
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2023-01-16 11:10:18 -08:00 |
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7585891276
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about to add SDL and probably break everything
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2023-01-16 10:01:06 -08:00 |
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98760ae494
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Font technically working.
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2022-10-24 22:28:46 -07:00 |
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043873cc2d
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Added texture, assets, tools and texture loading.
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2022-10-20 21:50:52 -07:00 |
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6f10535962
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More Progress
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2022-10-18 15:23:50 -07:00 |
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0ec2809d88
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Progress
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2022-10-18 15:23:41 -07:00 |
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b4f5f0c70c
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Set up a rough structure of the project.
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2022-10-18 12:49:17 -07:00 |
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a9462a42cc
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Cleaned slate.
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2022-10-18 10:00:31 -07:00 |
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4f0e1a37c5
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Compiling again
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2022-02-27 09:33:55 -08:00 |
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0fd3bf459c
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Fixed compiling on linux
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2022-02-14 11:10:17 -08:00 |
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c75bce4d93
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CMakeLists for each C file
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2021-12-07 07:28:47 -08:00 |
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a4198e8396
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Updated CGLM
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2021-11-22 09:21:29 -08:00 |
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8a77b39e07
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Moved a tonne of code around
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2021-11-22 09:20:01 -08:00 |
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3a6b6ea655
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Update CGLM
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2021-11-17 09:09:57 -08:00 |
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a6bae07e38
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Converted tooling to C.
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2021-11-07 23:34:05 -08:00 |
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