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bba4a83240
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GAME PROG
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2024-06-19 11:45:12 -05:00 |
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fec8771c75
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Dawn reset
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2024-06-16 07:48:59 -05:00 |
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debe4146eb
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Added support for shader structures.
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2023-12-12 11:28:54 -06:00 |
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830694ee0a
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glClear is causing stack corrpution
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2023-11-19 01:16:41 -06:00 |
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490da9d0c1
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First render.
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2023-11-17 00:02:04 -06:00 |
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8da23b123a
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First working example
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2023-05-29 19:50:04 -07:00 |
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96dd33c6b8
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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a2669f6eb9
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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095a60e5dc
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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a52f54b3e6
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idk shaders
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2023-04-02 19:00:51 -07:00 |
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389a290362
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Added basic debug lines
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2023-02-22 13:41:52 -08:00 |
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3ee07af4db
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The fruits of my labor
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2023-01-20 00:00:36 -08:00 |
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97fd59f28d
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Stuff I've fixed so far.
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2023-01-19 20:24:43 -08:00 |
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e60002b8dc
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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5b6f9124b5
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Fixed whatever was wrong with my shader
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2022-12-05 19:27:32 -08:00 |
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42645883cd
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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eea8f5f693
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Font working
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2022-10-24 22:28:53 -07:00 |
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182eb70361
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UI Hello World
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2022-10-23 01:01:16 -07:00 |
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043873cc2d
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Added texture, assets, tools and texture loading.
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2022-10-20 21:50:52 -07:00 |
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80d6cba854
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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221e5ee1f1
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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0033785251
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Material
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2022-10-19 22:59:48 -07:00 |
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