Commit Graph

22 Commits

Author SHA1 Message Date
bba4a83240 GAME PROG 2024-06-19 11:45:12 -05:00
fec8771c75 Dawn reset 2024-06-16 07:48:59 -05:00
debe4146eb Added support for shader structures. 2023-12-12 11:28:54 -06:00
830694ee0a glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
490da9d0c1 First render. 2023-11-17 00:02:04 -06:00
8da23b123a First working example 2023-05-29 19:50:04 -07:00
96dd33c6b8 Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components. 2023-05-29 15:52:08 -07:00
a2669f6eb9 Added shader param buffer support 2023-05-24 23:07:09 -07:00
095a60e5dc First pass of new shader manager 2023-04-04 21:49:20 -07:00
a52f54b3e6 idk shaders 2023-04-02 19:00:51 -07:00
389a290362 Added basic debug lines 2023-02-22 13:41:52 -08:00
3ee07af4db The fruits of my labor 2023-01-20 00:00:36 -08:00
97fd59f28d Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
e60002b8dc Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
5b6f9124b5 Fixed whatever was wrong with my shader 2022-12-05 19:27:32 -08:00
42645883cd Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
eea8f5f693 Font working 2022-10-24 22:28:53 -07:00
182eb70361 UI Hello World 2022-10-23 01:01:16 -07:00
043873cc2d Added texture, assets, tools and texture loading. 2022-10-20 21:50:52 -07:00
80d6cba854 Testing textures and events 2022-10-20 15:49:25 -07:00
221e5ee1f1 Documenting done. 2022-10-20 07:49:42 -07:00
0033785251 Material 2022-10-19 22:59:48 -07:00