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3bc2f0d372
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Moved display items to GL folder
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2024-06-21 11:53:34 -05:00 |
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bba4a83240
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GAME PROG
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2024-06-19 11:45:12 -05:00 |
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fec8771c75
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Dawn reset
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2024-06-16 07:48:59 -05:00 |
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d9278414c5
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Example of Rendering UI done.
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2023-12-12 13:40:50 -06:00 |
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debe4146eb
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Added support for shader structures.
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2023-12-12 11:28:54 -06:00 |
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0fa08a1c92
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Uniform arrays working.
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2023-12-11 23:54:52 -06:00 |
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89fe77c07e
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Asset Progress
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2023-11-25 15:51:20 -06:00 |
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830694ee0a
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glClear is causing stack corrpution
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2023-11-19 01:16:41 -06:00 |
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490da9d0c1
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First render.
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2023-11-17 00:02:04 -06:00 |
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55f629c7b5
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start shader
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2023-11-16 15:58:57 -06:00 |
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1817dcaf3a
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Base refactor
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2023-11-14 09:16:48 -06:00 |
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214082d00f
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About to have to look at shader code again.
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2023-11-13 01:42:00 -06:00 |
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c4032b4a84
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Bit of cleanup.
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2023-11-01 23:08:20 -05:00 |
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4315a7e847
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Made emscripten work a bit better
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2023-11-01 10:42:51 -05:00 |
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e3d0070e95
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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96dd33c6b8
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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e60002b8dc
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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928b4b5447
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Testing some crap
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2022-10-30 00:39:07 -07:00 |
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eea8f5f693
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Font working
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2022-10-24 22:28:53 -07:00 |
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80d6cba854
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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221e5ee1f1
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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0033785251
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Material
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2022-10-19 22:59:48 -07:00 |
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