Commit Graph

22 Commits

Author SHA1 Message Date
3bc2f0d372 Moved display items to GL folder 2024-06-21 11:53:34 -05:00
bba4a83240 GAME PROG 2024-06-19 11:45:12 -05:00
fec8771c75 Dawn reset 2024-06-16 07:48:59 -05:00
d9278414c5 Example of Rendering UI done. 2023-12-12 13:40:50 -06:00
debe4146eb Added support for shader structures. 2023-12-12 11:28:54 -06:00
0fa08a1c92 Uniform arrays working. 2023-12-11 23:54:52 -06:00
89fe77c07e Asset Progress 2023-11-25 15:51:20 -06:00
830694ee0a glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
490da9d0c1 First render. 2023-11-17 00:02:04 -06:00
55f629c7b5 start shader 2023-11-16 15:58:57 -06:00
1817dcaf3a Base refactor 2023-11-14 09:16:48 -06:00
214082d00f About to have to look at shader code again. 2023-11-13 01:42:00 -06:00
c4032b4a84 Bit of cleanup. 2023-11-01 23:08:20 -05:00
4315a7e847 Made emscripten work a bit better 2023-11-01 10:42:51 -05:00
e3d0070e95 Fixed UI not rendering (partially) 2023-05-31 09:30:21 -07:00
96dd33c6b8 Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components. 2023-05-29 15:52:08 -07:00
e60002b8dc Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
928b4b5447 Testing some crap 2022-10-30 00:39:07 -07:00
eea8f5f693 Font working 2022-10-24 22:28:53 -07:00
80d6cba854 Testing textures and events 2022-10-20 15:49:25 -07:00
221e5ee1f1 Documenting done. 2022-10-20 07:49:42 -07:00
0033785251 Material 2022-10-19 22:59:48 -07:00