|
be27408cf4
|
Adding back GLFW
|
2024-10-04 09:37:32 -05:00 |
|
|
ad317da97e
|
Reset
|
2024-10-03 20:09:10 -05:00 |
|
|
e5f3f69120
|
Restored UI Label support
|
2024-09-10 17:36:04 -05:00 |
|
|
ca240bc180
|
Moved poker code to main dawn code.
|
2024-09-10 08:46:57 -05:00 |
|
|
856bc306fe
|
More cleanup complete
|
2024-09-08 15:30:41 -05:00 |
|
|
7d8c104a93
|
Update codebase
|
2024-05-27 11:53:00 -05:00 |
|
|
6c6203a41d
|
New scene items system
|
2023-11-15 18:56:25 -06:00 |
|
|
1817dcaf3a
|
Base refactor
|
2023-11-14 09:16:48 -06:00 |
|
|
ab1d39aa57
|
Nuked dawnshared
|
2023-11-01 21:34:32 -05:00 |
|
|
4315a7e847
|
Made emscripten work a bit better
|
2023-11-01 10:42:51 -05:00 |
|
|
8ca8358aa5
|
Moved C++ tools out
|
2023-10-31 21:15:03 -05:00 |
|
|
cf9dd63148
|
About to refactor all the tools to python.
|
2023-10-22 00:59:04 -05:00 |
|
|
52c473b029
|
Added libarchive support to Dawn.
|
2023-10-09 13:16:52 -05:00 |
|
|
34ff460343
|
Standardizing Shader Buffers a bit more
|
2023-07-23 22:28:50 -07:00 |
|
|
ef6b269141
|
Starting to support OSX
|
2023-07-21 08:56:36 -07:00 |
|
|
97b228e0a7
|
Fixed compilation win32
|
2023-03-22 19:29:20 -07:00 |
|
|
01fa374a68
|
Separating tools slowly
|
2023-03-20 12:17:36 -07:00 |
|
|
9c9c64228a
|
Adding bitmap fonts
|
2023-03-14 18:55:10 -07:00 |
|
|
f5c5d1f49d
|
Added PS Vita support
|
2023-03-14 00:20:43 -07:00 |
|
|
3587efb9ad
|
First pass adding vita support
|
2023-03-13 12:07:29 -07:00 |
|
|
b8bab7ebed
|
Almost done with new language tools
|
2023-02-14 23:03:11 -08:00 |
|
|
c70c4fe6c4
|
Just refactored tools to C++
|
2023-02-06 22:16:47 -08:00 |
|
|
9168348e6b
|
Audio API first pass
|
2023-01-17 10:13:08 -08:00 |
|
|
f2a0d3b3bb
|
Actually managed to add SDL2 support somehow
|
2023-01-16 11:10:18 -08:00 |
|
|
234866ee8f
|
Working on tux support
|
2022-10-30 23:48:35 -07:00 |
|
|
043873cc2d
|
Added texture, assets, tools and texture loading.
|
2022-10-20 21:50:52 -07:00 |
|
|
6f10535962
|
More Progress
|
2022-10-18 15:23:50 -07:00 |
|
|
a9462a42cc
|
Cleaned slate.
|
2022-10-18 10:00:31 -07:00 |
|
|
4f0e1a37c5
|
Compiling again
|
2022-02-27 09:33:55 -08:00 |
|
|
cb6f9eaaa9
|
Id
|
2022-02-27 08:45:11 -08:00 |
|
|
7117ddbdca
|
Compiles again.
|
2021-12-07 09:08:18 -08:00 |
|
|
f2415817d4
|
Reworking everything about shaders.
|
2021-12-07 09:06:28 -08:00 |
|
|
c75bce4d93
|
CMakeLists for each C file
|
2021-12-07 07:28:47 -08:00 |
|
|
6c9eb8b685
|
A bit more code cleanup
|
2021-11-22 20:25:45 -08:00 |
|
|
8a77b39e07
|
Moved a tonne of code around
|
2021-11-22 09:20:01 -08:00 |
|
|
b2e99bb976
|
More CMake stuff
|
2021-10-17 00:12:35 -07:00 |
|
|
f7165daa6d
|
Did some tweaks to the CMakeLists
|
2021-10-16 22:57:19 -07:00 |
|
|
d8ded38fd5
|
Refactored some tooling.
|
2021-10-16 20:06:17 -07:00 |
|
|
97a8d936b5
|
Trying to optimize memory.
|
2021-10-16 15:52:16 -07:00 |
|
|
88a75e2ddd
|
Have the submodules working correctly.
|
2021-09-30 21:38:01 -07:00 |
|
|
7ce46d3e44
|
Working on fixing stb
|
2021-09-30 11:44:58 -07:00 |
|
|
fd6b9e5c84
|
Working on doing things properly.
|
2021-09-30 11:09:52 -07:00 |
|