60 Commits

Author SHA1 Message Date
698aeb2afc slang 2024-12-23 16:14:50 -06:00
b5958189cf Some slang progress 2024-12-17 12:32:44 -06:00
b3c2e0114f Slang actually worked. 2024-12-09 20:00:09 -06:00
4e0bb5caa9 PIL
Some checks failed
build-linux-glfw-x64 / build (push) Failing after 3m24s
2024-12-06 13:34:52 -06:00
e91b1983c8 Example physics implemented. 2024-11-26 14:26:53 -06:00
cfa9e0e99a About to relearn this version of the language. 2024-11-25 16:09:56 -06:00
a02e87c3fa Fix modules 2024-11-25 15:17:11 -06:00
7d8c104a93 Update codebase 2024-05-27 11:53:00 -05:00
830694ee0a glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
f573ff8366 Adding unit tests. 2023-11-01 23:52:36 -05:00
d530210bed Starting refactor now. 2023-11-01 22:03:16 -05:00
ab1d39aa57 Nuked dawnshared 2023-11-01 21:34:32 -05:00
4315a7e847 Made emscripten work a bit better 2023-11-01 10:42:51 -05:00
cf9dd63148 About to refactor all the tools to python. 2023-10-22 00:59:04 -05:00
b9493840f4 prog 2023-10-18 23:32:04 -05:00
52c473b029 Added libarchive support to Dawn. 2023-10-09 13:16:52 -05:00
5b01eb904d Added reasons to assertions 2023-07-23 10:15:37 -07:00
19c6575aaf New XML System, first pass. 2023-07-12 10:34:51 -07:00
af3b0751f7 Scene change support 2023-06-30 07:33:22 -07:00
86bca79768 Loading fonts is done 2023-06-10 12:01:14 -07:00
4a0c817a1c Prepping to allow textures to have different render modes/types. Prepping for freetype support 2023-05-21 23:35:39 -07:00
9c9c64228a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
f5c5d1f49d Added PS Vita support 2023-03-14 00:20:43 -07:00
3587efb9ad First pass adding vita support 2023-03-13 12:07:29 -07:00
93ff957e38 Added interval 2023-03-10 09:18:32 -08:00
5c6436dd18 Progress 2023-03-10 08:35:57 -08:00
186ac8bc3f UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
95e5aa1eeb prog 2023-03-06 22:04:47 -08:00
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
aeb5014a07 Scene UI 2023-03-05 15:51:07 -08:00
f1a3ee8579 Tic Tac Toe done 2023-03-01 21:21:16 -08:00
3862a95332 Last commit before the massive state refactor. 2023-02-27 09:19:14 -08:00
cd686c2bd6 Libs 2023-02-21 19:44:22 -08:00
6e9a54b4f2 Fixed more *nix compile issues 2023-02-03 06:23:21 -08:00
7db25fc659 Fixed compiling on linux 2023-02-03 06:11:31 -08:00
dd83f2cefa Keep on improving fonts. 2023-01-24 14:49:31 -08:00
3ee07af4db The fruits of my labor 2023-01-20 00:00:36 -08:00
2950bc9184 First attempt to play audio 2023-01-17 00:11:22 -08:00
f2a0d3b3bb Actually managed to add SDL2 support somehow 2023-01-16 11:10:18 -08:00
7585891276 about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
98760ae494 Font technically working. 2022-10-24 22:28:46 -07:00
043873cc2d Added texture, assets, tools and texture loading. 2022-10-20 21:50:52 -07:00
6f10535962 More Progress 2022-10-18 15:23:50 -07:00
0ec2809d88 Progress 2022-10-18 15:23:41 -07:00
b4f5f0c70c Set up a rough structure of the project. 2022-10-18 12:49:17 -07:00
a9462a42cc Cleaned slate. 2022-10-18 10:00:31 -07:00
4f0e1a37c5 Compiling again 2022-02-27 09:33:55 -08:00
0fd3bf459c Fixed compiling on linux 2022-02-14 11:10:17 -08:00
c75bce4d93 CMakeLists for each C file 2021-12-07 07:28:47 -08:00
a4198e8396 Updated CGLM 2021-11-22 09:21:29 -08:00