|  | af2f9bd2a4 | Comitting progress | 2022-01-06 16:14:56 -08:00 |  | 
			
				
					|  | 7b61b590d7 | Tested that texture scaling changes work | 2022-01-03 20:35:23 -08:00 |  | 
			
				
					|  | c1583392c4 | Writing a few more asserts. | 2022-01-03 08:12:28 -08:00 |  | 
			
				
					|  | 6e76d03d13 | Setup example shader. | 2022-01-02 22:30:41 -08:00 |  | 
			
				
					|  | 79ba0faf97 | Just adding more assertions. | 2022-01-02 12:25:58 -08:00 |  | 
			
				
					|  | 486235c8e9 | More assertions. | 2022-01-02 11:33:54 -08:00 |  | 
			
				
					|  | 560bd2b7f3 | Adding some assertions | 2022-01-02 10:48:28 -08:00 |  | 
			
				
					|  | 896e7c6f54 | Compiling again. | 2021-12-30 21:48:52 -08:00 |  | 
			
				
					|  | d76028b38c | FUgma | 2021-12-07 20:33:40 -08:00 |  | 
			
				
					|  | 7117ddbdca | Compiles again. | 2021-12-07 09:08:18 -08:00 |  | 
			
				
					|  | f2415817d4 | Reworking everything about shaders. | 2021-12-07 09:06:28 -08:00 |  | 
			
				
					|  | c75bce4d93 | CMakeLists for each C file | 2021-12-07 07:28:47 -08:00 |  | 
			
				
					|  | f333cc47fa | Final commit pre C++ | 2021-11-25 08:31:35 -08:00 |  | 
			
				
					|  | 6c9eb8b685 | A bit more code cleanup | 2021-11-22 20:25:45 -08:00 |  | 
			
				
					|  | a4198e8396 | Updated CGLM | 2021-11-22 09:21:29 -08:00 |  | 
			
				
					|  | 8a77b39e07 | Moved a tonne of code around | 2021-11-22 09:20:01 -08:00 |  | 
			
				
					|  | 3a6b6ea655 | Update CGLM | 2021-11-17 09:09:57 -08:00 |  | 
			
				
					|  | 7c68d8831c | Last commit | 2021-11-17 09:08:27 -08:00 |  | 
			
				
					|  | 41cbe94cbc | Just committing while I rethink things | 2021-11-15 22:13:32 -08:00 |  | 
			
				
					|  | 20428597b6 | Fixed texture generation for 3 channel textures | 2021-11-14 23:25:26 -08:00 |  | 
			
				
					|  | 9b4acae63c | Technically refactored. | 2021-11-14 22:42:10 -08:00 |  | 
			
				
					|  | 54d01b5ed6 | Asset manager is now in charge of the loaded assets. | 2021-11-13 22:06:41 -08:00 |  | 
			
				
					|  | 9a695813f9 | Set up a multipass shader | 2021-11-12 08:40:49 -08:00 |  | 
			
				
					|  | 6d287e5ff8 | Confirmed shaders work | 2021-11-12 06:54:25 -08:00 |  | 
			
				
					|  | e4222866ef | Working on the new refactor of primitive and shader | 2021-11-11 09:47:42 -08:00 |  | 
			
				
					|  | ada6de9723 | Nuked old scene code. | 2021-11-09 21:45:00 -08:00 |  | 
			
				
					|  | 66e8240ff7 | Working on shader code. | 2021-11-09 09:25:15 -08:00 |  | 
			
				
					|  | 2d05d9e60e | Added asset manager into the game engine itself. | 2021-11-09 08:14:20 -08:00 |  | 
			
				
					|  | b86b66dae6 | Finished asset manager | 2021-11-09 07:58:06 -08:00 |  | 
			
				
					|  | 6856e97337 | Cleaning up some assetman code. | 2021-11-09 00:48:29 -08:00 |  | 
			
				
					|  | 5a48eba8b3 | Doing some thinking about asset manager | 2021-11-08 09:02:10 -08:00 |  | 
			
				
					|  | a6bae07e38 | Converted tooling to C. | 2021-11-07 23:34:05 -08:00 |  | 
			
				
					|  | a2a839cbac | I hate cmake | 2021-11-07 19:42:50 -08:00 |  | 
			
				
					|  | b06099d11e | Fixed assets not loading. | 2021-11-07 11:05:55 -08:00 |  | 
			
				
					|  | 332d1c3080 | Oh yeah, it's all coming together | 2021-11-07 10:36:39 -08:00 |  | 
			
				
					|  | 715ecd3a73 | I hate my life | 2021-11-05 10:55:10 -07:00 |  | 
			
				
					|  | f6ea081b2d | Made compressing assets actually compress, now if only I could load them 🤔 | 2021-11-04 14:23:13 -07:00 |  | 
			
				
					|  | c61a63c30f | Texture resizing | 2021-11-04 13:28:28 -07:00 |  | 
			
				
					|  | 21e19ba995 | Example code cleanup | 2021-11-04 11:31:57 -07:00 |  | 
			
				
					|  | e7c9848f63 | Working on C tooling | 2021-11-04 11:28:11 -07:00 |  | 
			
				
					|  | 42566e157b | Working on C based tooling | 2021-11-04 11:28:05 -07:00 |  | 
			
				
					|  | 335cad7803 | Update deps | 2021-11-03 23:51:00 -07:00 |  | 
			
				
					|  | 11cf4c7831 | Testing around with asset loading. | 2021-11-03 23:49:38 -07:00 |  | 
			
				
					|  | a2c622ddc1 | Fixed loading example. | 2021-11-03 12:51:48 -07:00 |  | 
			
				
					|  | 7097e7a1d4 | Finished asset manager. | 2021-11-03 10:48:03 -07:00 |  | 
			
				
					|  | 2f2f1395fa | Added threading? 😳 | 2021-11-03 07:18:29 -07:00 |  | 
			
				
					|  | 00ec323b60 | Restoring blinking | 2021-11-02 09:09:24 -07:00 |  | 
			
				
					|  | d9f29cd640 | Added in all the other characters (testing) | 2021-11-02 08:33:58 -07:00 |  | 
			
				
					|  | 72dbf6b5f3 | Fixed some dependencies | 2021-11-01 14:58:30 -07:00 |  | 
			
				
					|  | 4935ded1fc | Fixed double dash | 2021-11-01 14:41:56 -07:00 |  |