25 Commits

Author SHA1 Message Date
7a6731cc9e XML structured much better 2023-05-18 21:51:22 -07:00
5ce7950945 Added a great scene generator 2023-05-16 20:37:41 -07:00
bce6dbffa6 Prefab Generator Refactor 2023-05-16 08:56:05 -07:00
a7aec06aec Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
248e000c63 UI Border Done 2023-04-29 20:55:32 -07:00
89afd1e53f TTF Loading Fixed 2023-04-27 21:52:19 -07:00
411076c903 Moving Unity walk system over (incomplete) 2023-04-05 08:24:03 -07:00
c41bc60075 Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
17acc2fa3e Prog on assets 2023-04-02 13:26:32 -07:00
fb8300f824 Merge branch 'test' 2023-04-02 13:22:59 -07:00
18b4648810 testT 2023-04-02 13:22:29 -07:00
fdb1c69775 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
5369e2e58a Fixed prefab tool for Linux 2023-03-31 08:58:09 -07:00
c0a74bf52f Entity progress 2023-03-30 21:43:13 -07:00
3af0e0af00 Testing some enemies 2023-03-30 18:29:56 -07:00
fce3e050a1 Cleaned prefab parser a lot 2023-03-29 18:44:28 -07:00
d8bac10b48 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
2f2a5dfb70 Prefab tool improveed 2023-03-27 15:24:16 -07:00
ad1d3bdbac , 2023-03-26 21:54:40 -07:00
4ad4c52527 prog 2023-03-24 22:58:56 -07:00
fbad23b9f6 First pass at prefab tool (done) 2023-03-24 17:05:59 -07:00
0c8f825b1a Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
b4a5913587 Prefab tool more-or-less done 2023-03-22 21:44:31 -07:00
f32d6ba35c Fixed compilation win32 2023-03-22 19:29:20 -07:00
9e2f093527 Tool refactoring 2023-03-22 18:54:22 -07:00