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7a6731cc9e
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XML structured much better
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2023-05-18 21:51:22 -07:00 |
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5ce7950945
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Added a great scene generator
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2023-05-16 20:37:41 -07:00 |
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bce6dbffa6
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Prefab Generator Refactor
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2023-05-16 08:56:05 -07:00 |
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a7aec06aec
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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248e000c63
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UI Border Done
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2023-04-29 20:55:32 -07:00 |
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89afd1e53f
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TTF Loading Fixed
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2023-04-27 21:52:19 -07:00 |
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411076c903
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Moving Unity walk system over (incomplete)
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2023-04-05 08:24:03 -07:00 |
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c41bc60075
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Started fixing texture tool (incomplete)
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2023-04-02 17:15:49 -07:00 |
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17acc2fa3e
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Prog on assets
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2023-04-02 13:26:32 -07:00 |
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fb8300f824
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Merge branch 'test'
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2023-04-02 13:22:59 -07:00 |
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18b4648810
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testT
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2023-04-02 13:22:29 -07:00 |
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fdb1c69775
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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5369e2e58a
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Fixed prefab tool for Linux
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2023-03-31 08:58:09 -07:00 |
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c0a74bf52f
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Entity progress
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2023-03-30 21:43:13 -07:00 |
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3af0e0af00
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Testing some enemies
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2023-03-30 18:29:56 -07:00 |
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fce3e050a1
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Cleaned prefab parser a lot
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2023-03-29 18:44:28 -07:00 |
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d8bac10b48
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Working on Prefab Parser updates
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2023-03-29 11:28:04 -07:00 |
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2f2a5dfb70
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Prefab tool improveed
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2023-03-27 15:24:16 -07:00 |
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ad1d3bdbac
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,
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2023-03-26 21:54:40 -07:00 |
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4ad4c52527
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prog
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2023-03-24 22:58:56 -07:00 |
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fbad23b9f6
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First pass at prefab tool (done)
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2023-03-24 17:05:59 -07:00 |
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0c8f825b1a
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Half done with Scene Component Parsing
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2023-03-23 21:43:02 -07:00 |
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b4a5913587
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Prefab tool more-or-less done
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2023-03-22 21:44:31 -07:00 |
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f32d6ba35c
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Fixed compilation win32
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2023-03-22 19:29:20 -07:00 |
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9e2f093527
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Tool refactoring
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2023-03-22 18:54:22 -07:00 |
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