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0a4170ea3d
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Fixed whatever was wrong with my shader
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2022-12-05 19:27:32 -08:00 |
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d3e165f2b8
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Barely progress on tilesets
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2022-12-04 21:25:13 -08:00 |
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695719a7f3
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Working on assets
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2022-12-01 22:37:42 -08:00 |
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3c405c4bd3
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VN System improved.
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2022-11-19 13:42:04 -08:00 |
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b838f1f773
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Couple of assertions
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2022-11-12 01:38:52 -08:00 |
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64ff1f279d
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Added appropriate delete statements.
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2022-11-12 01:35:47 -08:00 |
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e6d475d170
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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9300c60c5d
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Testing some crap
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2022-10-30 00:39:07 -07:00 |
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9b83426077
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Working on time and input
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2022-10-27 23:38:04 -07:00 |
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a7049ffc31
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Lots of UI Component Updates
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2022-10-27 08:16:55 -07:00 |
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7ee91c3777
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Font working
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2022-10-24 22:28:53 -07:00 |
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bc74e6782b
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UI Hello World
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2022-10-23 01:01:16 -07:00 |
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65e3bb43a5
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Basic transform stuff
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2022-10-21 22:01:37 -07:00 |
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ee1842be2c
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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df1ae47624
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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23df65a241
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Material
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2022-10-19 22:59:48 -07:00 |
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70f14ee2e5
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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fd7c075fa0
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Working on RenderTarget example
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2022-10-19 00:43:16 -07:00 |
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93e77b9c5e
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Begin the documentation
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2022-10-18 22:35:47 -07:00 |
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2a387421d8
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Example Triangle Pog
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2022-10-18 22:02:03 -07:00 |
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6dfa0cecf2
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More Progress
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2022-10-18 15:23:50 -07:00 |
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a0ff2909b6
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A bit more code cleanup
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2021-11-22 20:25:45 -08:00 |
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6d8fe79a76
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Moved a tonne of code around
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2021-11-22 09:20:01 -08:00 |
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