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aaa8573312
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Converted a couple more things to shared pointers.
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2023-11-10 20:12:18 -06:00 |
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80778d5a75
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Adding some tags to scene item components for the prefab tool
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2023-03-26 11:06:57 -07:00 |
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6aa7d317d1
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Removed Legacy Camera resize
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2023-03-01 09:29:25 -08:00 |
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94d15b20cc
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Updated the display controllers to use state controls
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2023-03-01 08:43:59 -08:00 |
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8e04742d5a
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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49272be17c
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Actually have matrixed cubes working
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2023-02-24 22:32:28 -08:00 |
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467f4d5a3f
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Starting basic physics, nothing fancy
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2023-02-20 00:29:28 -08:00 |
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c8838635af
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Fixed compiling on linux
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2023-02-03 06:11:31 -08:00 |
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23fc1206ba
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about to add SDL and probably break everything
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2023-01-16 10:01:06 -08:00 |
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40647ee6c4
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Tileset animations.
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2022-12-07 20:13:59 -08:00 |
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3c405c4bd3
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VN System improved.
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2022-11-19 13:42:04 -08:00 |
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e6d475d170
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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a7049ffc31
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Lots of UI Component Updates
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2022-10-27 08:16:55 -07:00 |
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65e3bb43a5
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Basic transform stuff
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2022-10-21 22:01:37 -07:00 |
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ee1842be2c
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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df1ae47624
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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23df65a241
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Material
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2022-10-19 22:59:48 -07:00 |
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70f14ee2e5
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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fd7c075fa0
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Working on RenderTarget example
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2022-10-19 00:43:16 -07:00 |
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2a387421d8
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Example Triangle Pog
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2022-10-18 22:02:03 -07:00 |
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