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aa14955924
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First pass UI Alignment
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2023-12-19 11:43:53 -06:00 |
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2074cc9211
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Label rendering a bit better
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2023-12-14 23:29:54 -06:00 |
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9eee482883
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Testing the limits of the Canvas renderer
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2023-12-14 11:25:36 -06:00 |
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f180e81bc4
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Flip Y coordinates on textures on UIShader
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2023-12-14 11:20:14 -06:00 |
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d2c057cd53
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Finished UI Render Context
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2023-12-13 22:55:13 -06:00 |
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952db756a0
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Prepping UI Label
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2023-12-12 16:08:13 -06:00 |
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d9278414c5
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Example of Rendering UI done.
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2023-12-12 13:40:50 -06:00 |
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0fa08a1c92
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Uniform arrays working.
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2023-12-11 23:54:52 -06:00 |
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cc98571a01
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CLeaned up that last commit a bit.
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2023-12-06 09:17:01 -06:00 |
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a40874ceee
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Added example buffer function.
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2023-12-06 09:15:38 -06:00 |
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3c31c2872d
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Added some extra functions for managing assets.
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2023-12-06 08:59:19 -06:00 |
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e4da9b4d2f
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idk why but my GDB just stopped working
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2023-12-05 20:58:11 -06:00 |
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f140b26172
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TTF
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2023-12-04 21:43:31 -06:00 |
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907b604fc9
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Added truetype, with block support.
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2023-12-01 00:44:35 -06:00 |
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16353dfeb5
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Created example prefab.
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2023-11-26 00:20:07 -06:00 |
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3920dd34a3
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Timeout and Interval events
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2023-11-25 23:57:07 -06:00 |
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94941b1c14
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Texture loading done.
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2023-11-25 19:31:16 -06:00 |
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89fe77c07e
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Asset Progress
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2023-11-25 15:51:20 -06:00 |
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c2fb75df97
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Textures are working now
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2023-11-19 11:39:48 -06:00 |
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830694ee0a
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glClear is causing stack corrpution
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2023-11-19 01:16:41 -06:00 |
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26b5ec2c7f
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Testing some event stuff
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2023-11-17 22:40:08 -06:00 |
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490da9d0c1
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First render.
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2023-11-17 00:02:04 -06:00 |
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55f629c7b5
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start shader
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2023-11-16 15:58:57 -06:00 |
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04dbead9a2
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Progress
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2023-11-15 23:13:22 -06:00 |
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6c6203a41d
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New scene items system
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2023-11-15 18:56:25 -06:00 |
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